The Egleston Art Factory Outlet is a mobile store. The exterior shell displays one sample for each of the available products and conceals the inventory stored within. See the product menu below and ... Read Article
A series of symbols scanned from the seminal 1970s graphic design text The Symbol Sourcebook by Henry Dreyfuss, and paired with new provocative titles. Layout as two columns is loosely narrative, the ... Read Article
This project addresses the power of image makers generally, and Rockwell specifically, in guiding public opinion and imagination.
Alterations to Norman Rockwell digital reproductions allude to ... Read Article
"Games to Cultivate a Creative Attitude" utilizes a series of arts-based group games designed by the instructor to cultivate creative and critical thinking, promote collaboration and dialogue, and ... Read Article
This Month in Boston Counter-Cultural History was for two years a monthly feature in the local independent arts & culture newspaper the Boston Compass. The column explores the role of arts & ... Read Article
Games are designed to be fair, to give players an equal chance of winning. Conversely, society grants privileges and advantages to some while excluding and disempowering others. While both games and ... Read Article
Constitution Found Poetry: A Nook We Can Mirror (2013) confronts our unique founding document, examining how it has guided us towards good and ill, how it may have failed us and how we may be failing ... Read Article